Creating Commands

Here you can view details on how to create sub commands using the Commands API.

Creating Commands

In Player Economy you can create a sub command that will allow you to create sub commands.

Registering

You can register the commands using the CommandRegistry to register your command.

Here is an example to register your command, instance is your expansions' instance.

PlayerEconomyAPI.getInstance().getCommandRegistry().addSubCommand(instance);

Examples

Here is an example of a sub command class, this will let you be able to create sub commands.

import com.olziedev.playereconomy.api.eco.command.ECommand;
import org.bukkit.command.CommandSender;

import java.util.List;

public class ExampleCommand extends ECommand {

    public ExampleCommand() {
        super("example");
        this.executorType = ExecutorType.PLAYER_ONLY;
    }

    @Override
    public void execute(CommandSender sender, String[] arguments) {
        
    }

    @Override
    public List<String> onTabComplete(CommandSender sender, String[] arguments) {
        return super.onTabComplete(sender, arguments);
    }
}

The executor type is the type of executor that can execute the command, you can set it to PLAYER_ONLY, CONSOLE_ONLY, or null for both.

The onTabComplete method is a optional the method that will show a list of strings that will be shown to the player.

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